Fixes 10 critical crash bugs ++ 6 networked multiplayer bugs ++ About 30 interface bugs ++ Over 100 game-rule bugs.
Play against a random number of opponents ++ Play with auto designed ships ++ 6th ship design slot ++ Greatly improved build queue management ++ Unbuy function ++ New hotkeys.
1.50 improved ++ ICE 27 ++ VDC ++ Version 1.2 mod ++ Melee ++ Lots of mapmods ++ A standard mode is available, which is purely the patch, no mods.
Integrated mapgen functionality ++ Modding with plain text configuration files ++ Lua scripting support.
Supports English, German, French, Spanish and Italian DOS editions of MOO2. ++ Installing the 1.50 patch does not break your current version 1.31 or 1.40 installation. No original files are overwritten.
Fan patch. February 6, 2021. Download (10471 kB zip file)
Development of the 1.50 patch for Master of Orion II: Battle at Antares started in 2015 and the first version, 1.50.0, was released February 6, 2016. Currently the patch stands at version 22.214.171.124. Development is still ongoing and a version 1.50.19 is in the works.
Fan patch. November 9, 2020. Download (1178 kB zip file)
For testing with the 1.40 patch I use this version. It has 4 changes compared to b23: Screen fade-ins and fade-outs are faster; Tactical Combat is turned on by default in the Game Setup screen; missiles default to x2 shot racks instead of x5 in the Design Dock console; and the cheat ALT+menlo gives 30.000 instead of 9.999 research points. The zip file includes a changelog and the source code of the 1.40 patch.
Fan patch. May 22, 2006.
The English DOS version sold online is fan patch 1.40b23 by Lord Brazen from May 2006. Information about this patch can be found in Lord Brazen's 1.40 patch FAQ.
In case you do not want to play a fan patch you can revert from 1.40b23 to the last official patch as follows: Download English version 1.31 patch (below), extract the file "ORION2.EXE" from the zip file and copy it into your MOO2 directory.
Microprose patch. April 11, 1997. Download (3350 kB zip file)
Microprose patch. April 11, 1997. Download (2342 kB zip file)
There are no patches for the French, Spanish and Italian editions because they already released at version 1.31.
The default mod of the 1.50 patch. Introduces new combat mechanics like Ship Initiative 2.0 and also makes a number of tweaks to weapons and special systems. Special care was given to improve AI ships designs. The Excel manual included with the download explains it all. Race picks & Tech Tree are unchanged from Classic.
Version 1.2 mod
This little mod approximates MOO2 version 1.2 as close as possible with current 1.50 config: Creative costs 6 picks again, Psilon race design restored, original Guardian and Antaran ship designs, Plasma Cannon, Ion Cannon and Gyro Destabilizer weapon stats set back to original values!
Extensive mod that makes the AI more challenging. This mod changes race picks & the Tech Tree too. The difference between ICE-M and ICE-X is the AI strength: ICE-X Impossible has the strongest AI, you'd better know what you are doing!
ICE-F is a mod-of-the-mod by Dirtbag. It's used for multiplayer. I have ICE-F 27 here for download, but the latest version can be found on MOO2 Discord in the ICE mod channel.
ICE-XM is a mod-of-the-mod by Pendra37. It's got a random tech tree. Download ICE-XM.
This mod for the 1.50 patch by Depth386 can be found on the Civfanatics forum.
No AI surrender mod
Micromod that prevents AI from surrendering before turn 1000. Unzip the No AI surrender mod and place the config file in 150\mods\150, then restart MOO2 Launcher.
This emulator is needed to run MOO2 on modern machines.
Savegame Editor. 153 kB. Corion version 1.1.1 has been optimized for the 1.50 patch.
LBX editor suite by Grig de Griz. 2713 kB. Handles text, picture and font files. Includes a leader editor.
Modding tool and game launcher by Ponkyo. Link to external page. Includes a tech tree editor.
O2M is not fully compatible with MOO2 Launcher. If you want to use both, then create 2 separate MOO2 game directories, one for each launcher.