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---                  MASTER OF ORION II: BATTLE AT ANTARES                  ---
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---                            1.50 IMPROVED MOD                            ---
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---                                CHANGELOG                                ---
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1.50.25.1 improved (May 24, 2026)

    - Tractors required per size class of ship: 1,2,4,6,8,10 (1,2,3,4,5,6).
    - Updated race variant Psilon imp v1.

1.50.25 improved (Sep 13, 2025)

    CUSTOM RACE PICKS:
    > You can now pick up to -12 negatives.
    > Race picks have been adjusted as follows:
       .Money -0.5 BC    -6  (-5)
       .Feudal           -6  (-4)
       .Democracy         7   (6)
       .Unification       8   (7)
       .Poor Home World  -2  (-1)
       .Telepathic        8   (6)

    NATIVES:
    > Natives can now be moved between colonies.

    LEADERS:
    > Grogg now has improved (*) Megawealth instead of regular one.
    
    FLEET:
    > Jump gate bonus is +4 (was +3).

    SHIP WEAPONS & SYSTEMS:
    > Missile x2 shot is 12 space/cost (was 10).
    > ECCM is +50% space/cost (was +25%).
    > Enabled Phase Shifter technology. Antaran Battleships and Titans use it
      instead of Sub-Space Teleporter.
    > Reverted Automated Repair Unit and Shield Capacitor space adjustment from
      previous mod version.

1.50.24 improved (Dec 7, 2024)

    STOCK RACES & AI:
    - Gnolam stock race now has GC -10 instead of Low-G.
    - Updated race variants (Bulrathi, Darlok, Elerian, Gnolam, Psilon, Trils).
    - Updated AI ship designs.
    - Antarans show up a little earlier.
    - Antaran Fortress got its Quantum Detonator back.
    - Wandering Space Eels produce offspring faster; Max. 6 (4) Eels in galaxy.

    LEADERS:
    - Ruola gains Security skill.

    SHIP SYSTEMS:
    - Iridium Fuel Cell range is 8 (was 9).
    - Stealth Field now gives defense bonus in combat!
    - Shield generator HP increased for Cruiser-Doom Star.
    - Shield consumes less space for BB-TT. Higher cost for all ship classes.
    - Reverted Computer cost adjustment from previous mod version.
    - Automated Repair Unit and Shield Capacitor consume 20% less space.
    - Higher cost for early specials, like Extended Fuel Tanks.
    - Misc. other changes.

1.50.23 improved (Apr 5, 2024)

    STOCK RACES:
    - Bulrathi stock race now has GC +20 instead of +10.

    CUSTOM RACE PICKS:
    - Production penalty is -4 picks instead of -3.
    - High-G world cost 4 picks instead of 3.
    - Lucky gets increased chance for rolling good event.

    TECH TREE:
    - Robotic Factory/Bomber Bays and Recyclotron/Planet Construction swap
      places in tree.

    SHIPS, WEAPONS, COMBAT:
    - Outpost Ship now cost 200 instead of 150.
    - Anti-Missile Rockets slightly tuned to-hit chance, rounder numbers.
    - Scout Lab research points increased to 2, 5, 10, 20, 50, 100.
    - Wide Area Jammer fleet bonus is just 50 (70) but cost and space
      dramatically reduced.
    - Computers cost 100, 200, 500 (125, 300, 800) for BB, Titan, Doom Star.
    - Antaran Fortress now has RMU and Lightning Field specials instead of
      Structural Analyzer and Quantum Detonator.

    INTERFACE:
    - Faster cloak animation speeds for both normal and fast animations.

1.50.22 and prior versions do not have a changelog.
An overview of significant changes can be found in the 1.50 patch manual.
The Excel manual has tables with changes to mapgen, AI races, buildings,
weapons & systems, etc...
