(Shortcuts changed or added in 1.50 are highlighted)

Any Screen

PageUp

Speed up all in-game animation (maximum +3).

PageDown

Slow down all in-game animation (minimum -3).

Main Screen / Galaxy Map

F1

Cycle forward through fleets

F2

Cycle backward through fleets

F3

unknown

F4

Change all relocations to a given system

F5

Go to next colonized system (opens system window)

F6

Go to previous colonized system (opens system window)

F9

Find distance between two stars

F10

Quick Save

+

Zoom in

-

Zoom out

1

Execute script MAIN1.LUA (default: tech differential report)

2

Execute script MAIN2.LUA (default: spy report)

3

Execute script MAIN3.LUA (default: exploration report)

…​

9

Execute script MAIN9.LUA (empty script)

0

Execute script MAIN0.LUA (default: game information)

c

Colonies screen

p

Planets screen

f

Fleets screen

l

Leaders screen

r

Races screen

i

Info screen

t

Next Turn

ALT-F1

End of turn summary on/off

ALT-F2

End of turn wait on/off

ALT-F3

Enemy moves on/off

ALT-F4

unknown

ALT-F5

Auto-select ships on/off

ALT-F6

Animations on/off

ALT-F7

Auto-select colony on/off

ALT-F8

Relocation lines on/off

ALT-F9

Load game

ALT-F10

Save game

ALT-q

Quit without saving

ALT-re

Reload config without restarting the game (not allowed during MP games)

ALT-ri

Reload interface options only (allowed during MP games)

Colonies Screen

n

Sort colony list by Name

p

Sort colony list by Population

f

Sort colony list by Food

i

Sort colony list by Industry

s

Sort colony list by Science

r

Sort colony list by Production

b

Sort colony list by BC

c

Goto Colony screen of first colony in the list

q

Load BUILD.CFG on selected colony (+SHIFT for all colonies)

0

Load BUILD0.CFG on selected colony (+SHIFT for all colonies)

…​

9

Load BUILD9.CFG on selected colony (+SHIFT for all colonies)

SPACE

RETURN button

ESC

Escapes to Main Screen

Fleets Overview Screen

,

Go to previous fleet

.

Go to next fleet

F5

Change all relocations to a new system

ALT-F5

Cancel all relocations

Colony Screen

a

Turn on AUTOBUILD

b

BUY or UNBUY an item

c

CHANGE, go to the Build screen

,

Go to previous colony

.

Go to next colony

SPACE

RETURN button

ESC

Escapes to previous screen

Build Screen (Construction Orders Screen)

q

Load BUILD.CFG into queue

0

Load BUILD0.CFG into queue

…​

9

Load BUILD9.CFG into queue

b

BUY or UNBUY an item

e

REPEAT BUILD button

r

REFIT button

,

Go to previous colony

.

Go to next colony

SPACE

OK button

ESC

Escapes to previous screen without saving changes.

ALT-ad

Runs Autodesign, updating all ship designs.

ALT-re

Reload config without restarting the game (not allowed during MP games)

ALT-ri

Reload interface options only (allowed during MP games)

Design Dock: Select Weapon System and Select Special System Screens

-

Scroll Up

+

Scroll Down

ESC

Escapes to Ship Design Overview without saving changes.

Battle Map (Tactical Combat)

a

Auto Combat. Click anywhere to turn it off.

b

Board

c

Center on active ship

d

Done

o

Options

r

Retreat

s

Scan

t

End your turn (acts like Done for all your ships).

w

Wait

z

Super-fast resolution mode (vs AI only). Click anywhere to turn it off.

ALT-re

Reload config without restarting the game (not allowed during MP games).

ALT-ri

Reload interface options only (allowed during MP games).

Orbital Combat Selection Window

b

Bombard

d

Destroy (Stellar Converter)

h

Hold

a

Drop All

i

Invade

m

Mind Control (Telepathic races)

ESC

Cancel

Hall of Fame

ALT-c

Reset the Hall of Fame high scores. This will restore the default scores.

Cheats / Testing

The cheat reporting code has been fixed. A cheat warning is now always issued on the next turn after cheating and the warning cannot be lost anymore.

All cheats are entered by holding the ALT key while typing cheat word.

Cheats described below work in the Main screen, unless specified otherwise.

ALT+

eee

Extracts current config to EXTRACT.CFG (Main screen, Build screen and on the Battle Map during combat)

re

Reloads ORION2.CFG (single player game only) (Main screen, Build screen and on the Battle Map during combat)

lua

Toggles universal context for main screen scripts.

ale

Previously disabled leader cheat. Pop-up allows you to select a leader id. That leader will offer to join the next turn.

allai

Turns all players to AIs, including yourself. Note that if End Of Turn Wait is off, turns will pass automatically and continue endlessly, even when there is only 1 player left in the game.

crunch

Finishes the current building project of a colony when used in the Colony screen. Used in the Build screen, it adds 32000 stored production, enabling the completion of successive build projects in 1 turn each.

einstein

Grants your empire knowledge of every application in every field of research, except for the Hyper-Advanced fields.

iseeall

Toggles Omniscience on and off. Note that if this cheat is toggled on when Evolutionary Mutation is researched, 3 picks are subtracted for the cost of Omniscience, leaving only 1 pick for mutating the race.

menlo

Finishes your current research project. Now adds 1000k instead of 10k and is tunable with menlo_research_points.

moola

Adds 1000 BCs to your imperial treasury.

scor

Reports current score (Note the removed ‘e’ from ‘score’)

toggle

Toggles availability of all buildings in the Build screen on and off. Even those not researched.

x

Cycles between all players, except annihilated ones (SP & Hotseat only).